GCCSDK
Introduction
GCC
GNU Compiler Collection (GCC) is a free collection of compilers that provide the user with a powerful tool for translating C, C++ and Fortran source into fast ARM code that is suitable for execution on RISC OS as application or module. GCC is the common shorthand term for the GNU Compiler Collection. This is both the most general name for the compiler and the name used when the emphasis is on compiling C programs.
There also exist front ends for other languages, such as Objective C, Ada 9X, Modula-3, Pascal, Cobol and Java, however these have not been ported to run on RISC OS.
GCCSDK
GCC Software Development Kit (GCCSDK) is a portable build environment for creating ARM executables to be run natively on RISC OS. The build environment is designed to be hosted on a Unix-like system, such as GNU/Linux, FreeBSD, Solaris, MacOS X or even Windows (under Cygwin). GCCSDK releases are tied-in with the corresponding GCC releases.
GCCSDK can be used to compile and develop GCC and UnixLib itself, or as the basis for a cross-compiling system, like the Autobuilder, for building programs and libraries that would be difficult to do on RISC OS.
Autobuilder
Using the GCCSDK build environment the Autobuiler is a set of wrapper scripts allowing you to easily cross-compile programs and libraries. Autobuilder scripts were developed as part of the Unix Porting Project and are now part of, and further developed in, the GCCSDK project.
Using GCC under RISC OS
Setup
GCC is very easy to setup on RISC OS. The following is what you need to get started with a fully working C compiler.
- Download GCC base, C Compiler and GCC documentation.
- Unpack these 3 archives to the same place, to a !gcc application.
- Download the support modules needed by UnixLib SharedUnixLibrary and Digital Renderer and Iconv (Iconv A9home version). You can drop this over your existing !System, but we strongly recommend using a system merge utility.
- Double-click on !gcc - if nothing untoward happens, you're ready to go.
Additional languages and tools
You may also wish to install one or more of the following components as well :
- C++ compiler
- Fortran compiler
- various utils (bison, make, zip, gzip, flex, diff, ...)
- CMunge, a module header creation tool (CMHG clone).
Tutorial
Now you can try the GCC tutorial or read the accompanying documentation inside the !gcc application, which shows you some simple examples of creating RISC OS applications and RISC OS modules.
Useful programs
The following list contains useful programs helping you to develop with GCC on RISC OS :
- Sourcery : Sourcery will manage the source code that makes up a project but it will also manage the various resources files that are required to produce a RISC OS application. These include Sprite, Message and Template files.
Using GCCSDK to cross-compile for RISC OS
Cross-compiling for RISC OS is done by using GCCSDK on Unix-alike host system, such as GNU/Linux, FreeBSD, Solaris, MacOS X or even Windows (under Cygwin). To get started, ensure you have a Subversion client installed for your system, and fetch the GCCSDK source:
mkdir gccsdk svn co svn://svn.riscos.info/gccsdk/branches/release_3_4_6/gcc gccsdk/gcc svn co svn://svn.riscos.info/gccsdk/trunk/autobuilder gccsdk/autobuilder
Detailed instructions are given in the file gccsdk/gcc/README, however they are essentially the following (this assumes that you can write to a directory named /home/riscos):
cd gccsdk/gcc autoconf ; autoheader ./do-configure make setup make build-cross make porting-scripts
Now use the autobuilder to build a package:
mkdir ~/build cd ~/build <path to gccsdk dir>/autobuilder/build -v wget
See documentation for more detailed instructions.
RISC OS GCC Related Information
Pages relevant to using GCC.
Distributing GCC compiled programs
When you distribute a GCC compiled program and are using the SharedCLibrary as runtime library (i.e. using option -mlibscl), then no additional support files need to be made available with your program.
On the other hand when you are using UnixLib as runtime library (and that's the default runtime library), then an up-to-date version of some UnixLib support modules need to be used together with your program. The following is an overview of these support modules :
- SharedUnixLibrary module (mandatory) : http://www.riscos.info/downloads/gccsdk/sharedunixlib/system.zip
- Digital Renderer module (only needed when your code is using the OSS sound interface via the /dev/dsp device) : http://www.riscos.info/downloads/gccsdk/sharedunixlib/system.zip
- Iconv module (only needed when your code is using iconv routines, note temporary separate A9 home version) : http://netsurf.sourceforge.net/iconv/
- CryptRandom module (only needed when random data is read via /dev/(u)random device) : http://www.markettos.org.uk/
- !UnixHome application (typically required by some ported Unix programs wishing to store configuration files and settings in the Unix user's home directory) : !UnixHome. The !UnixHome application should be 'seen' by the RISC OS Filer before they can make use of it.
The modules SharedUnixLibrary, Digital Renderer, Iconv and CryptRandom will be RMEnsure'd with their minimal needed version number by the UnixLib code at the moment their functionality is needed. Appropriate error message will be returned when these modules are not available or when they do not have a sufficent high enough version number.
When you distribute a copy of these UnixLib support modules with your program, please also mention the URLs in documentation and/or installation notes or program where up-to-date versions can be found.
GCCSDK GCC Releases
All recent GCCSDK GCC Releases can be found at [1]. Details on what is changed in each release can be found at GCCSDK Releases.
Mailing list
A mailing list exists for GCCSDK discussions.
Bug reporting
To keep track of bugs in GCCSDK we are using a bug-tracking system. It is preferable to use this rather than e-mailing in order to avoid mails getting lost in our rather large inboxes and also in order to have an overview of any outstanding issues.
GCCSDK Source Repository
Until beginning of March 2006 all our GCCSDK source code was managed using CVS. At that point we converted our CVS repository into a Subversion repository and are no longer using CVS. Details how to access GCCSDK source repository can be found at our source repositories overview.