OLE Client Specification
Overview
OLE or object linking and embedding allows an application to share data with a secondary or server application which can edit that data and return it. This allows compliant applications to gain features provided by specific graphics or text servers without having to re-implement those features.
This documentation defines the message passing protocols necessary for this kind of data sharing.
The client
A client application (such as Impression) may wish to edit data it is capable of loading and rendering (such as drawfiles). There are two options open for such an application. Either it can provide facilities to edit these files itself, or use an already resident editor by sharing the file with it. It seems sensible and easier to choose the second option, in which case the client needs to ask a 'compliant' server to engage in a two way data sharing session. It does so by the use of a OLEServer$<UniqueName> system variable which the server provides.
The server variable
Any application which provides its own file type and is capable of editing such files may set itself up to be an OLE server. To do so it needs to create a system variable, outlining the file type it can edit.
The syntax of this variable is as follows
Variable name = OLEServer$Type_XXX Variable value = -N <UniqueName> -R <run><Run$Path> X = 0..9 | A..F AlphaChar = 0..9 | A..Z | a..z UniqueName = [1..16]*<AlphaChar> (i.e. one to sixteen AlphaChars) run = 'run ' or '/'
Spaces must be used as separators.
Typical examples are
OLEServer$Type_AFF : -N OLESupport -R /Desktop_OLESupport OLEServer$Type_FFF : -N StrongED -R /ADFS::HardDisk4.$.Apps.!StrongED
Tokens
- -N
- This token specifies a unique name to identify the server in an OpenSession message. This message is broadcast so it is up to the server who recognises the name to respond. This string can be up to 16 characters long. When passed in messages it should be specified as a 16 byte string with all unused bytes zeroed.
- Note the server name should be modelled on the application name such as 'OLESupport' used by the support module or 'StrongED' as used by the StrongED text editor.
- -R
- This token allows a potential client to Wimp_StartTask (run) the server. It must provide a run$path string which uniquely locates the server. This could be an expanded pathname or more usually a system variable. It should be preceded with a run command so the whole string can be passed straight to Wimp_StartTask. Examples:
run <Draw$Dir> /<Draw$Dir>
Creating an OLE session
An OLE session should be opened by a client application which cannot itself edit a particular data format and wishes to share the data with a server in order to do so.
A clients point of view
Checking the environment variable
The client should check to see if an OLEServer$Type_XXX variable exists for its file type. (If it cannot find such a variable, then the client may wish to use the OLESupport module which simulates the response of a client for particular file types. See OLESupDoc for information on how to use this module task).
Note EG: this OLESupDoc is lost in the mists of time. If anyone can supply a copy this would be appreciated.
Start the session
Having found a server variable, the client should save its data to disc and send an OpenSession message with format 0 as a broadcast, using the unique name specified in the variable. If the server is already running it will respond with an acknowledge.
If there is no acknowledgement, the client will get it's message back as a User_Message_Acknowledge (19) message. It should then try to start the server using the -R token and again broadcast the OpenSession message, this time with format 1. If again the message is not acknowledged, the session failed. The client should delete the data file it created and tidy up.
In the case that all is well, the server will have acknowledged the OpenSession message and will also respond by sending a Message_OLEOpenSessionAck to inform the client a session is truely open.
Message_OLEOpenSession (&80E21) ------------------------------- SWI Wimp_SendMessage (&400E7) On entry - R0 = User message recorded (18) - R1 = ^Block +0 = length of block +4 = not used on entry +8 = not used on entry +12 = your_ref (0 for original message) +16 = message number (&80E21) +20 = the 16 byte unique name from the -N tag, padded with zeros +36 = window handle of display holding file +40 = x offset of data in window +44 = y offset of data in window +48 = format number format = 0 or 1 (edit file) +52 = Session number (24 bit number invented by the client) +56 = file type +60 = full pathname of the data file, zero terminated format = 2 (re-edit file) +52 = Session number (24 bit number invented by the client) format > 2 (reserved for future expansion) - R2 = 0 (broadcast) On exit - R0 = corrupted Message block is updated: R1+4 = task handle of sender (i.e. us, the client) R1+8 = my_ref (unique Wimp-generated word > 0)
Format 0 messages should be sent initially. If a task is running
which recognises the message it will reply correctly. If the client
receives the same message back (format 0) because no-one acknowledged
it, it should attempt to start the server task (specified in the
OLEServer$ variable). It should then set the format to 1 and broadcast
the message again. If it receives a format 1 message back
unacknowledged it knows the server has died in some way and it should
remove the data file.
Note EG: The original document says "send the same message off again to the task". This suggests sending the message to the specific task handle of the server you just started. You can probably use the task handle returned by Wimp_StartTask.
If a client knows it already has a link to a server, it should not attempt to send a format 0 open session message. It can send a format 2 message which will inform a server that the user has tried to perform an OLE action on the same data a second time. This gives those applications which allow documents to be closed, but not lost from memory (eg ArtWorks) a chance to reopen an edit window on the data.
If a format 2 message comes back unacknowledged, the server has presumably died in the meantime. The client should start from scratch with a format 0 message.
Message_OLEOpenSessionAck (&80E22) ---------------------------------- The server returns the same block as OpenSession but copies my_ref (+8) to your_ref (+12).
This message tells the client that a session was opened successfully and may expect Message_OLEFileChanged messages.
The data has changed
Whenever the server saves data back to file, it sends an OLEFileChanged User message to the client (using the task handle passed in OLEOpenSession). This message format is as follows
Message_OLEFileChanged (&80E1E) ------------------------------- +0 = length of block +4 = task handle of sender +8 = my ref +12 = 0 +16 = message number +20 = format number format = 0 (saved to a different file) then +24 = Session number +28 = full pathname of data, zero terminated format = 1 (saved to the same file) then +24 = Session number (format used by OLESupport) format > 1 then +24... reserved for future extensions
Note, the server should not feel it owns the file and thus should not attempt to delete the file during emergencies. If the server corrupts the file, the client should be capable of working out that the file format has been compromised when it receives an OLEFileChanged.
The server will send a format 1 message when it saved the data to the same file. If the data was saved to a different file, it will send a format 0 message, providing the new pathname at +28.
The client can now read the changed file from disk.
Closing the session
Whenever the server throws data away through user action, it sends a User message back to the client informing it that the session has been terminated.
Message_OLECloseSession (&80E23) -------------------------------- +0 = length of block +4 = task handle of sender +8 = my ref +12 = 0 +16 = message number (&80E23) +20 = format number format = 0 then +24 = Session number (-1 means all sessions are closing) format > 0 reserved for future extensions
Note, the client can send this message to a client or broadcast it to all clients when sessions are being closed from the clients end. (ie the user is closing the application down or removing one of its documents).
Note EG: It is unclear what is meant here. A client can send a message to a client? Which client and how does it know to which client? And why should it want to? Clients should not interfere with each other. Maybe it should read: "Note, the server can send this message to a client or broadcast it to all clients when sessions are being closed from the server's end. (i.e. the user is closing the server application down or removing one of its documents)." Or maybe: "The client can send this message to a server or broadcast it when sessions are being closed from the client's end. (i.e. when the user is closing the client application down or removing one of its documents)." This last interpretation is the most likely and was used to write the paragraphs below. Note that servers should then watch for this message too.
This message tells the client that the session has ended and the file was not modified any further. It should remove the file and drop this session from its list.
When a client is closing down, it should broadcast this message with the Session number set to -1. The servers that are handling its OLE editing sessions then know that these sessions can be abandoned.
When a document is removed from the client (e.g. a Draw picture is deleted from a DTP application document) and there was an OLE session for that document, the client should send this message to the server with the appropriate Session number filled in. The server can then abandon the edit of this document.
Session numbers & task handles
To provide context for OLE sessions a session number and task handle should be kept by the client and server for each session opened. Session numbers must be allocated by the client task in a way which makes them unique for the run time of the program. The client should also keep a copy of the server's task handle which it will receive via Message_OLEOpenSessionAck. This way it can inform the server whenever it closes down.
Messages to be handled by the client
Note EG: I am a bit hazy on the message protocol. In the list below some entries for my ref (+8) and your ref (+12) may be given as zero, when they in fact hold a sensible value
OLECloseSession
Message_OLECloseSession (&80E23) -------------------------------- +0 = length of block +4 = task handle of sender +8 = my ref +12 = 0 +16 = message number (&80E23) +20 = format number format = 0 then +24 = Session number (-1 means all sessions are closing) format > 0 reserved for future extensions
This message is sent by a server when it wants to close a session (probably because the user has finished editing the object) or when it is shutting down, in which case all its sessions should be closed.
The client must check if it knows the task handle of the Server as given in the message, and has open sessions associated with it. If not, it should ignore the message.
For the given session number the client should remove the file on disk (if it still exists), and remove the session from its list of active sessions. If the session number was -1, it should do so for all open sessions which were handled by the server identified by the given task handle.
OLEFileChanged
Message_OLEFileChanged (&80E1E) ------------------------------- +0 = length of block +4 = task handle of sender +8 = my ref +12 = 0 +16 = message number +20 = format number format = 0 (saved to a different file) then +24 = Session number +28 = full pathname of data, zero terminated format = 1 (saved to the same file) then +24 = Session number (format used by OLESupport) format > 1 then +24... reserved for future extensions
This is what OLE is all about. The client is informed that the file has been changed by the server. It should read the modified file (from the original path for format 1, the given path for format 0). The client presumably may want to display the modified file in its own window.
Note that this message does not imply that the session is over. The server may issue more OLEFileChanged messages for this file.
OLEOpenSessionAck
Message_OLEOpenSessionAck (&80E22) ---------------------------------- +0 = length of block +4 = task handle of the sender +8 = my_ref +12 = your_ref +16 = message number (&80E22) +20 = 16 byte unique name padded with zeros +36 = window handle of display holding file +40 = x offset of data in window +44 = y offset of data in window +48 = format number format = 0 or 1 (edit file) +52 = Session number +56 = file type +60 = full pathname of data, zero terminated format = 2 (re-edit file) +52 = Session number format > 2 (reserved for future expansion)
This message means we are in business. The server is working on the document and the client may expect OLEFileChanged messages for it.
It is a copy of the OLEOpenSession message the client sent to the server, with the your_ref field filled with the value of the my_ref of the client's original message.
The client should make a note of the task handle in combination with the Session number. When the client at some point wishes to drop the document that is being edited by the server, it can tell the server by sending a OLECloseSession message directly to the server using the task handle received in this message. Also, the server is identified by its task handle in all the messages that it sends to clients, such as Message_OLECloseSession.
OLEOpenSession
Message_OLEOpenSession (&80E21) ------------------------------- +0 = length of block +4 = task handle of the sender +8 = my_ref +12 = 0 +16 = message number (&80E21) +20 = 16 byte unique name padded with zeros +36 = window handle of display holding file +40 = x offset of data in window +44 = y offset of data in window +48 = format number format = 0 or 1 (edit file) +52 = Session number +56 = file type +60 = full pathname of data, zero terminated format = 2 (re-edit file) +52 = Session number format > 2 (reserved for future expansion)
The client receives one of these messages as a type 19 message (User_Message_Acknownledge) when the broadcast of the message by the client itself was not acknowledged. It should take further action to try to get the server to respond.
If a format 0 message comes back, this means the server is not running. The client should try to start the server using the value in the -R field of the environment variable and broadcast a new OLEOpenSession message, this time with format set to 1.
If a format 1 message comes back, this means that we tried to start the server but it either died or does not acknowledge the message (i.e. it refuses to handle the file for some reason). The client should assume the session failed and clean up (remove the saved file, remove the session from its internal list, etc).
If a format 2 message comes back, the server apparently has died since the last contact. The client should clean up the old session and start a new OLE session from scratch, i.e. send an OLEOpenSession message with format 0 and continue the same way as for the original session.
Note that this message may also come by due to a broadcast by another client who is looking for a server. In that case it will be a type 17 (User_Message) or, more likely, type 18 (User_Message_Recorded) message. These should be ignored by the client.
Actions a client should take
Starting a session
As described above, when a client wants to start an OLE session, it should write the file to disk and check for the environment variable. It should make sure it can handle the messages as described above. It should generate a Session number and remember it belongs to this particular item in its internal data. It should then broadcast an OLEOpenSession User_Message_Recorded (type 18) message. The handler for the OLEOpenSession message will deal with any problems in case the server was not running. The other handlers will deal with the rest of the session.
Discarding a file
When the user takes an action that discards an object for which an OLE session is in progress, the client should send an OLECloseSession User message to the server. It should then clean up (remove the file, etc).
Quitting the client
If the client it closing down and it still has sessions open, it should either send each of the servers it knows about an OLECLoseSession User message with the Session number set to -1, or broadcast such a message (recommended). (Note: this implies that servers should pay attention to the task handle of the sender in OLECloseSession messages it receives, and only stop editing the documents for that particular client). Actually, the client need not check if it has sessions open, it can simply broadcast the message.