[gccsdk] Games
Chris Gransden
chrisg at care4free.net
Sat May 29 09:46:50 PDT 2010
I've tested the games in the autobuilder again. Only 2 now fail to build.
(openttd & wesnoth)
Any that defaulted to fullscreen now default to run in a window. The ones
that run are
playable on a 500Mhz beagleboard apart from wormux. For example supertux
gets around 25 fps
or about 30fps at 720Mhz.
!Airstrike Works (Sound disabled by default as sound files are missing)
!Alephone Error parsing mml files starting a new game (!M1A1)
!Barrage Works
!BumpRace Works
!BlackBox Works
!Blobwars Works
!CircusLnx Works
!CivClient Locks up
!CivServer Wimpslot grows until runs out of memory
!Defenguin Works
!Edgar Works (Using a 64bit build environment generates a pak file
that can't be loaded)
!Flobopuyo Works
!GemDropX Works
!GLHack Quits with 'dungeon description not valid'
!Heroes Works
!IceBreaker Works
!jumpnbump Works
!komi Works
!LBreakout2 Works
!Lincity Works (Needs !UnixHome)
!MazeOfGalious Works
!Noiz2sa Works
!OpenTTD Build error
!PengCmnd Works
!PipeNight Works
!RockDodger Works
!RS Works
!RocksNDmds Works
!SDLRoids Works
!Stratagus Not tested (Needs Warcraft 2 expansion CD data)
!SuperTux Works
!Toppler Works
!Tutris Works
!TuxMath Works
!Tuxpuck Works
!Wargus Not tested (Needs Warcraft 2 expansion CD data)
!Wesnoth Build error
!Wormux Works (Very slow, even at 720MHz)
!Xconq Runs but can't start a game
!XJig Locks up
!Xpilot-ng Works
!Xrick Works
!Xu4 Works
--
Chris.
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