[gccsdk] Games

Chris Gransden chrisg at care4free.net
Sat May 29 09:46:50 PDT 2010


I've tested the games in the autobuilder again. Only 2 now fail to build.
(openttd & wesnoth)

Any that defaulted to fullscreen now default to run in a window. The ones
that run are
playable on a 500Mhz beagleboard apart from wormux. For example supertux
gets around 25 fps
or about 30fps at 720Mhz.

!Airstrike	Works (Sound disabled by default as sound files are missing)
!Alephone	Error parsing mml files starting a new game (!M1A1)
!Barrage	Works
!BumpRace	Works
!BlackBox	Works
!Blobwars	Works
!CircusLnx	Works
!CivClient	Locks up
!CivServer	Wimpslot grows until runs out of memory
!Defenguin	Works
!Edgar		Works (Using a 64bit build environment generates a pak file
		that can't be loaded)
!Flobopuyo	Works
!GemDropX	Works
!GLHack		Quits with 'dungeon description not valid'
!Heroes		Works
!IceBreaker	Works
!jumpnbump	Works
!komi		Works
!LBreakout2	Works
!Lincity	Works (Needs !UnixHome)
!MazeOfGalious	Works
!Noiz2sa	Works
!OpenTTD	Build error
!PengCmnd	Works
!PipeNight	Works
!RockDodger	Works
!RS		Works
!RocksNDmds	Works
!SDLRoids	Works
!Stratagus	Not tested (Needs Warcraft 2 expansion CD data)
!SuperTux	Works 
!Toppler	Works
!Tutris		Works
!TuxMath	Works
!Tuxpuck	Works
!Wargus		Not tested (Needs Warcraft 2 expansion CD data)
!Wesnoth	Build error
!Wormux		Works (Very slow, even at 720MHz)
!Xconq		Runs but can't start a game
!XJig		Locks up
!Xpilot-ng	Works
!Xrick		Works
!Xu4		Works

-- 
Chris.




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