[Rpcemu] Screen modes

Tom Walker tommowalker at yahoo.co.uk
Sun Sep 30 19:25:12 BST 2007

> I've now checked in code for this, it seems to give a small speed
> increase in some situations.
> I had to modify the Windows and DOS files slightly, and these changes
> are untested. Let me know if there are problems with them.
> What is the recommended toolchain to use for compiling the Windows
> version?


The reason why only blitting has been implemented in the past is that some
games had display problems when drawscr() was in a seperate thread (Wizard
Apprentice is the only one I can think of at the minute).


Want ideas for reducing your carbon footprint? Visit Yahoo! For Good  http://uk.promotions.yahoo.com/forgood/environment.html

More information about the Rpcemu mailing list